Обновил до актуальной версии. Было изменение графики, ремоделлинг Ashe и лесных крипов и многое другое. New Skins in the Store Lord Darius Blackthorn Morgana Tyrant Swain PvP.net v1.60 Normal Draft Mode Normal draft has changed so that premade groups are not prioritized over solo players Solo players have a 20% chance of being the team captain with banning powers and first pick, regardless of the premade status of the rest of the team If a solo player is not team captain, the player will be given a random slot in the pick order If players group up before a game, their host absorbs all of their chances, i.e. the host of a 4-man premade has an 80% chance to be captain Ranked Solo/Duo Queue The Free to Play rotation has been removed from Ranked Solo/Duo Queue Unlocked Champions that appear on the Free to Play rotation will still be playable You may now rename your buddy groups by double-clicking the name of the group Fixed a bug where some buddies would appear to be level 0 with no information Fixed a bug where the sound at the end of Champion select would play too loudly Fixed a bug where swap offers in Champion select would persist into your next game League of Legends v1.0.0.140 Darius, the Hand of Noxus Hemorrhage (Passive) - Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times. Decimate - Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the shaft. Crippling Strike - Darius's next attack severs a crucial artery. As the target bleeds out, their movement and attack speeds are slowed. Crippling Strike's cooldown is lower the more bloodied the target. Apprehend - Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Noxian Guillotine (Ultimate) - Darius leaps to an enemy Champion and strikes a lethal blow, dealing true damage. This damage increases for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed. Ashe Ashe's art update New model for Classic Ashe Updated and improved models for Woad Ashe, Shewood Ashe, Frelijord Ashe and Queen Ashe All new animations and updated VFX for base and skins Updated splash art Hawkshot now displays total gold retrieved by the skill in the tooltip Adjusted Frost Shot's projectile speed to match the basic attack projectile speed Fixed a bug where Frost Shot's attack frame was slower than the basic attack Caitlyn Fixed a bug where Caitlyn would appear to attack during Ace in the Hole Cho'Gath Rupture Added red/green rings to indicate which targets will be affected Launch delay reduced to 0.65 seconds from 0.7 seconds Dr. Mundo Sadism now returns 40/50/60% of Mundo's health instead of 40/55/70% Fiddlesticks Dark Wind now deals 50% increased damage to minions Fizz Fixed a bug where Playful / Trickster would prevent Fizz from casting spells for longer than intended Gangplank Parrrley now displays total gold earned by the skill in the tooltip Hecarim Rampage damage to minions increased to 66% from 50% Devastating Charge now requires less distance traveled to get the full effect Lulu Glitterlance Damage adjusted to 80/125/170/215/260 from 80/130/180/230/280 Ability power ratio reduced to 0.5 from 0.6 Malphite Health per level increased to 90 from 82 Increased Malphite's travel speed during Unstoppable Force Morgana Soul Siphon Spell Vamp reduced to 10/15/20% from 10/20/30% Nautilus Fixed a bug where Riptide would continue to deal full damage on subsequent hits to slow immune targets Renekton Cull the Meek's fury-enhanced swipe trail is now properly red Twisted Fate Loaded Dice will now show total gold earned by the skill on a per-unit basis on the buff tooltip Xin Zhao Fixed a bug where Three Talon Strike did not take Critical Damage modifiers into account Items New item: Athene's Unholy Grail 80 Ability Power 36 Magic Resist 15 mana regeneration per 5 seconds 15% cooldown reduction Unique Passive: Restores 12% of your max mana on kill/assist and increases your mana regeneration by 1% per 1% mana missing Phantom Dancer movement speed reduced to 12% from 15% Zeal movement speed reduced to 6% from 8% Summoner's Rift Graphics Updated: New textures across the entirety of Summoner’s Rift Changes to the color palette to differentiate the upper and lower jungles from one another A new shopkeeper has arrived to service all your Champion’s item purchases New animations on many monsters including the Ancient Golem, the Lizard Elder, and Baron Nashor HUD now displays the number of creeps you have killed Minimap has improved so that map icons and player icons display more clearly Significantly improved game performance on low end machines and at lower quality settings Improved the visual quality of the in-game HUD Co-op vs. AI Bots will no longer kill themselves by chasing enemies onto the summoning platform Fixed a bug where Shen Bot did not learn all of his abilities Fixed a bug where Ashe Bot would occasionally get stuck toggling Frost Shot repeatedly Fixed a bug where Bots would use Cleanse on knockup, and knockback abilities Spectator Mode Spectators can now view the spectator UI and use Timeshift controls after the game has ended Spectator Mode will now run at full speed when alt tabbed in windowed or borderless mode The mouse cursor will now hide in spectator mode after a period of inactivity The spectator HUD will now remember chat visibility settings between games Significantly reduced CPU usage of the Featured Games module Improved the algorithm for selecting Featured Games to include more Normal and Ranked Team games with extremely skilled players [EU ONLY] Featured Games will now pull more evenly from top level games in both EUW and EUNE Fixed a bug that caused Featured Games to occasionally show completed games Fixed a bug where fast forwarding up to live could break spectator mode Fixed a bug that could cause Directed Camera to miss kills in some situations General Towers will now alert you with a tone and a particle when you are being targeted Added a confirmation dialog for the quit button in champion select for Custom Games Improved responsiveness of input when Hard Crowd Control effects (such as Stun, Fear, etc) end Improved particle scaling on characters like Dragon or Baron Nashor Fixed a bug where players could not spam emotes to their heart's content Fixed a bug where units would remain highlighted after death Fixed a bug where inputs made while the shop is open would translate onto the battlefield (unintentional pings, pathing, etc)